Thursday, April 24, 2014

A Serious Look at Comedy, Part IX

Part IX
Location, Location, Location

Last week we talked about how we can create a humorous atmosphere by putting our main character against their supporting cast. This could also be classified as the 'man versus man' conflict. This week's topic is related, but this time we pit our wily and witty hero against their social environment, or 'man versus society'. Of course, putting our character against their setting also includes the 'man versus nature' conflict, too.

This is pretty simple. Say we want to have a scene at a fast food establishment. What's the fun in having it at a boring old place like that? How about if we have them meet at Wally's Wiggly Pickle Palace? First off, the name connotes humor, but it makes it more believable when silly/funny things happen. In Bill and Ted's Excellent Adventure, did they take Napoleon (yes, the Napoleon) to some run-of-the-mill ice cream place? No, they took him to Ziggy Piggy and had him 'eat the pig'.

So, having a funny-sounding name adds humor, but how about if we spice up the location a little? In the upcoming second season of Delroy Versus the Pirates of Poughkeepsie, I needed him to go investigate the New Vegas Space Station and Casino. I was racking my brain trying to think of how I could make this setting more interesting and create humorous conflict. I realized that casinos often host conventions. I next asked myself, what kind of convention could be going on during Delroy's visit? How about a Star Trek convention? That would allow me a few inside jokes for sci-fi fans. I also decided that Delroy would know next to nothing about Star Trek while his butler-bot, Minx, would be an expert on it. This creates a 'fish out of water' situation. Fish out of water is a great way to put our characters in conflict with their surroundings. We can see this in Hitchhiker's Guide to the Galaxy or The Hobbit (books and movies – the movies even used the same comic actor—Martin Freeman).

Another thing we can do is create an entirely humorous world to set our characters in. This is what Douglas Adams did in Hitchhiker's as well as Terry Pratchett with his Discworld books (and the city of Ankh-Morpork). Another series I enjoyed was the Myth series by Robert Lynn Asprin. These are all good to study if you want to see how to create a comical yet functional world.

Of course, man versus nature can create humorous situations, too. Most of the time, though, this type of story is more dramatic, such as Jack London's short story To Build a Fire or movies like The Perfect Storm. The only humorous example I can think of right now is the 2004 movie Without a Paddle. It all boils down to how the characters respond to the stimuli or their situation that makes it comical.

So, have fun and happy world-building.

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